

With Fatal Push, we're testing a new form of targeting assistance. You need to be able to target things that won't die.īut you don't always need to be able to do that. This is bad enough in paper Magic, but Magic Online is necessarily unforgiving here due to our mandate to follow the rules of the game completely.

Any creature is a legal target, and that means it's far too easy to target a creature that won't be killed. What this means is that when choosing a target for Fatal Push, players don't have the help the game normally provides. Fatal Push's text, "Destroy target creature if it has.," means that it can target any creature, but will only destroy creatures with low enough converted mana cost. Fatal Push is one of a small family of cards that includes famous Pauper and Legacy staple Pyroblast and forgotten Future Sight rare Nix: cards that affect a narrower range of things than what they can target. It's also one of the cards that demanded the most attention to get the UX right. One of the most exciting cards in Aether Revolt is the powerful removal spell Fatal Push. I'm stoked about what's coming, and I think there's something here for just about every Magic Online player to appreciate.
Creatures of aether review plus#
We took this opportunity, then, to revisit some of Kaladesh's mechanics, plus make a few more broadly useful improvements to the game.

For Aether Revolt, we had no major mechanics that were complex for Magic Online to implement: revolt is a variant of Innistrad's morbid, and improvise is so close to Ravnica: City of Guilds and Magic 2015's convoke that it was a fairly straightforward task. Every set, I-Alli Medwin from the Magic Online design team in R&D-review the ways in which we implemented the new set and take you through a tour of some of the work we did.
